StatusLive Servers online11,737 Players52,840 Populated3,354 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S13849Server sheetchecked 24d ago

LocalServer

Offline 14.12.117.192:28015 checked 24d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,849top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
323 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
201 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
26 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is LocalServer online, and what uptime has been recorded?

Last seen 24 days 10 hours ago; right now LocalServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

What location is recorded for LocalServer?

A region is not published by LocalServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 14.12.117.192:28015 is its address.

On which Rust version is LocalServer running?

On Windows, LocalServer runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on LocalServer?

No response from LocalServer; the server was last seen 24 days 10 hours ago.

What rank has been recorded for LocalServer?

Within the top 61% of all ranked servers: LocalServer at #13,849 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for LocalServer?

LocalServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 12 hours ago the current world was made.

Settings

What settings and rules apply on LocalServer?

Gather rate for LocalServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is LocalServer played?

A procedural map, generated by the game, is what LocalServer runs.

Tags

On Rust Graphs, which lists and filters contain LocalServer?

These Rust Graphs lists include LocalServer: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On LocalServer, what is meant by each tag?

Tags published by LocalServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is LocalServer joined?

Connect with client.connect 14.12.117.192:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded