StatusLive Servers online11,757 Players64,357 Populated3,442 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15391Server sheetchecked 40d ago

Steve's Server

Offline 14.8.106.192:28015 checked 40d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,391no region published
Last wipe106d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Steve's Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
481 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
405 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
56 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
46 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
162 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Steve's Server, and is it online now?

The current state of Steve's Server is offline, with the last sighting 40 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for Steve's Server?

A region is not published by Steve's Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 14.8.106.192:28015.

On which Rust version is Steve's Server running?

Rust network protocol 2631 and build 157753 on Windows: that is what Steve's Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Steve's Server?

Steve's Server is not responding at the latest refresh; the last record of it online is 40 days 19 hours ago.

What rank has been recorded for Steve's Server?

Player hours over seven days place Steve's Server at #15,391, within the top – of ranked servers.

Schedules

Which times and days are wipes plotted at on Steve's Server?

Steve's Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 106 days 21 hours ago the current world was made.

Map and rules

Which settings does Steve's Server run, and what rules?

The name of Steve's Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Steve's Server loaded?

A procedural map, generated by the game, is what Steve's Server runs.

Tags

On Rust Graphs, which lists and filters contain Steve's Server?

On Rust Graphs, Steve's Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Steve's Server, what is meant by each tag?

Tags published by Steve's Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Your game must match protocol 2631 to join; cs157753 (Build): Build: 157753; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Steve's Server joined?

Enter client.connect 14.8.106.192:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol Your game must match protocol 2631 to join.
cs157753
Build Build: 157753.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded