DWG RG-S15388Server sheetchecked 6d ago
OCOME's Rust PvE Server
Offline 14.9.224.64:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:19 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for OCOME's Rust PvE Server, and is it up?
OCOME's Rust PvE Server is offline at this moment; 6 days 9 hours ago is when it was last seen. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.
What location is recorded for OCOME's Rust PvE Server?
No region is published by OCOME's Rust PvE Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 14.9.224.64:28015.
On which Rust version is OCOME's Rust PvE Server running?
Rust network protocol 2634 and build 167231 on Windows: that is what OCOME's Rust PvE Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on OCOME's Rust PvE Server?
No response from OCOME's Rust PvE Server; the server was last seen 6 days 9 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is OCOME's Rust PvE Server placed?
Within the top 70% of all ranked servers: OCOME's Rust PvE Server at #15,388 for player hours, seven days recorded.
Wipe times
On OCOME's Rust PvE Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on OCOME's Rust PvE Server?
The record of OCOME's Rust PvE Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 9 hours ago.
Rules and settings
What settings and rules apply on OCOME's Rust PvE Server?
The name of OCOME's Rust PvE Server records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for OCOME's Rust PvE Server?
A procedural map, generated by the game, is what OCOME's Rust PvE Server runs.
Lists and filters
Where does OCOME's Rust PvE Server appear among the Rust Graphs lists and filters?
On Rust Graphs, OCOME's Rust PvE Server is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
On OCOME's Rust PvE Server, what is meant by each tag?
The game's server browser reads these tags from OCOME's Rust PvE Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is OCOME's Rust PvE Server joined?
Enter client.connect 14.9.224.64:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.