DWG RG-S15481Server sheetchecked 42d ago
test
Offline 140.122.178.123:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is test online, and what uptime has been recorded?
Last seen 42 days 18 hours ago; right now test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for test?
No region is published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 140.122.178.123:28015 is its address.
On which Rust version is test running?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on test. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on test?
test is not responding at the latest refresh; the last record of it online is 42 days 18 hours ago.
In the rankings, which position does test hold?
Within the top – of all ranked servers: test at #15,481 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for test?
Too few wipes are on record for test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 43 days 15 hours ago the current world was made.
Map and rules
What settings and rules apply on test?
No gather rate is stated in the name of test. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has test loaded?
test runs a procedural map, which the game generates.
Filters
Where does test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on test?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join test?
In Rust, press F1 and type client.connect 140.122.178.123:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.