StatusLive Servers online11,695 Players53,611 Populated3,212 Wiped · 3 h137 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 6d ago

Happy & Cole's Rust Server

Offline 140.177.102.88:28015 checked 6d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Happy & Cole's Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Happy & Cole's Rust Server online, and what uptime has been recorded?

The current state of Happy & Cole's Rust Server is offline, with the last sighting 6 days 12 hours ago. 22 of 168 hours up over the last 7 full days, which is 13% of the time. First seen by Rust Graphs on 12 October 2026.

What location is recorded for Happy & Cole's Rust Server?

A region is not published by Happy & Cole's Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 140.177.102.88:28015.

On which Rust version is Happy & Cole's Rust Server running?

Rust network protocol 2634 and build 167584 on Linux: that is what Happy & Cole's Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Happy & Cole's Rust Server?

No response from Happy & Cole's Rust Server; the server was last seen 6 days 12 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Happy & Cole's Rust Server placed?

Within the top 69% of all ranked servers: Happy & Cole's Rust Server at #15,338 for player hours, seven days recorded.

Wipe times

On Happy & Cole's Rust Server, when do wipes occur?

Too few wipes are on record for Happy & Cole's Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days 13 hours ago.

Map and rules

What settings and rules apply on Happy & Cole's Rust Server?

No gather rate is stated in the name of Happy & Cole's Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Happy & Cole's Rust Server?

A procedural map, generated by the game, is what Happy & Cole's Rust Server runs.

Filters

On Rust Graphs, which lists and filters contain Happy & Cole's Rust Server?

On Rust Graphs, Happy & Cole's Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Happy & Cole's Rust Server?

The game's server browser reads these tags from Happy & Cole's Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Happy & Cole's Rust Server?

Enter client.connect 140.177.102.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded