DWG RG-S14176Server sheetchecked 27d ago
Bulleted SDK - Local Aim Training
Offline 140.225.208.50:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Bulleted SDK - Local Aim Training online, and what uptime has been recorded?
Last seen 27 days 19 hours ago; right now Bulleted SDK - Local Aim Training is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
What location is recorded for Bulleted SDK - Local Aim Training?
A region is not published by Bulleted SDK - Local Aim Training. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 140.225.208.50:28015.
On which Rust version is Bulleted SDK - Local Aim Training running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Bulleted SDK - Local Aim Training. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Bulleted SDK - Local Aim Training?
No response from Bulleted SDK - Local Aim Training; the server was last seen 27 days 19 hours ago.
In the rankings, which position does Bulleted SDK - Local Aim Training hold?
Over the last seven days, Bulleted SDK - Local Aim Training records #14,176 for player hours: the top 60% of all ranked servers.
Wipe data
On Bulleted SDK - Local Aim Training, when do wipes occur?
Bulleted SDK - Local Aim Training's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 1 hours ago.
Rules and settings
What settings and rules apply on Bulleted SDK - Local Aim Training?
Gather rate for Bulleted SDK - Local Aim Training: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.
On which map is Bulleted SDK - Local Aim Training played?
Bulleted SDK - Local Aim Training runs a procedural map, which the game generates.
Lists and filters
Where does Bulleted SDK - Local Aim Training appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Bulleted SDK - Local Aim Training: Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Bulleted SDK - Local Aim Training, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Bulleted SDK - Local Aim Training publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Bulleted SDK - Local Aim Training?
In Rust, press F1 and type client.connect 140.225.208.50:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.