StatusLive Servers online11,652 Players47,233 Populated3,140 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 11d ago

Core Community | Hub & Lobby

Offline 141.101.175.152:28015 checked 11d ago

moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Core Community | Hub & Lobby
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
121 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
125 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
40 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
68 / 200
05 26 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
33 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Core Community | Hub & Lobby online, and what uptime has been recorded?

Core Community | Hub & Lobby is offline at this moment; 11 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

In which location is Core Community | Hub & Lobby hosted?

There is no region published by Core Community | Hub & Lobby. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 141.101.175.152:28015.

On which Rust version is Core Community | Hub & Lobby running?

Rust network protocol 2634 and build 167398 on Windows: that is what Core Community | Hub & Lobby runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Core Community | Hub & Lobby?

The latest refresh records Core Community | Hub & Lobby as offline, last seen 11 days 7 hours ago.

In the rankings, which position does Core Community | Hub & Lobby hold?

Over the last seven days, Core Community | Hub & Lobby records #15,327 for player hours: the top 70% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Core Community | Hub & Lobby?

Core Community | Hub & Lobby's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 11 days 12 hours ago the current world was made.

Settings

What settings and rules apply on Core Community | Hub & Lobby?

Gather rate for Core Community | Hub & Lobby: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Core Community | Hub & Lobby?

Core Community | Hub & Lobby runs a procedural map, which the game generates.

Lists and filters

Where does Core Community | Hub & Lobby appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Core Community | Hub & Lobby are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Core Community | Hub & Lobby, what is meant by each tag?

The game's server browser reads these tags from Core Community | Hub & Lobby: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Core Community | Hub & Lobby?

Connect with client.connect 141.101.175.152:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded