StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h98 Interval5 min Date28 OCT 2026

DWG RG-S11430Server sheetchecked 11m ago

[US] Foundry | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28015 checked 11m ago

quad biweekly wipes vanillamoddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,430top 51% · #1348 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 9hThu 29 Oct, 11:09 UTC
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Foundry | Max 4 | PvPvE | Events |
Fig. 2

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 9hThu 29 Oct, 11:09 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 9hThu 12 Nov, 11:09 UTC
  4. 29d 9hThu 26 Nov, 11:09 UTC
  5. 36d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 9hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC12d ago 0 – running 0
Fri 2 Oct, 02:08 UTC25d ago 0 – 13.4 days 0
Thu 1 Oct, 11:09 UTC26d ago 0 – 0.6 days 0
Wed 30 Sep, 22:10 UTC27d ago 0 – 0.5 days 0
Thu 17 Sep, 11:10 UTC40d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
28 / 140
02
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average
8 / 100
03 3 / 50
04
GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average
6 / 40
05
[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average
5 / 250
06
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
3 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [US] Foundry | Max 4 | PvPvE | Events |, and is it online now?

[US] Foundry | Max 4 | PvPvE | Events | is up at this moment. Counted from its reported uptime, the last restart was about 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does [US] Foundry | Max 4 | PvPvE | Events | perform, as measured?

The last 48 hours give an average of 213 server fps and a floor of 189. Counted at its highest: 70,306 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,681 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [US] Foundry | Max 4 | PvPvE | Events |?

The NA tag is how [US] Foundry | Max 4 | PvPvE | Events | lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 141.11.104.104:28015.

What Rust version is recorded for [US] Foundry | Max 4 | PvPvE | Events |?

On Windows, [US] Foundry | Max 4 | PvPvE | Events | runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [US] Foundry | Max 4 | PvPvE | Events |?

0 of 100 slots on [US] Foundry | Max 4 | PvPvE | Events | are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for [US] Foundry | Max 4 | PvPvE | Events |?

[US] Foundry | Max 4 | PvPvE | Events | also measures #1,348 in North America on the same seven-day player-hour count, at #11,430 globally and in the top 51% of ranked servers. Within the quad group it places #535.

Wipe times

What is recorded on [US] Foundry | Max 4 | PvPvE | Events | on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

On [US] Foundry | Max 4 | PvPvE | Events |, when do wipes occur?

Too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 11:09 UTC. 12 days 14 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on [US] Foundry | Max 4 | PvPvE | Events |?

Gather rate for [US] Foundry | Max 4 | PvPvE | Events |: not stated in the name. 4 players per group at most (quad). It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [US] Foundry | Max 4 | PvPvE | Events | played?

[US] Foundry | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 769423673, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [US] Foundry | Max 4 | PvPvE | Events | appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] Foundry | Max 4 | PvPvE | Events |: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [US] Foundry | Max 4 | PvPvE | Events |, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags [US] Foundry | Max 4 | PvPvE | Events | publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join [US] Foundry | Max 4 | PvPvE | Events |?

Enter client.connect 141.11.104.104:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded