DWG RG-S11430Server sheetchecked 11m ago
[US] Foundry | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 72% in NA, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 1d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 9hThu 29 Oct, 11:09 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 15d 9hThu 12 Nov, 11:09 UTC
- 29d 9hThu 26 Nov, 11:09 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 43d 9hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC12d ago | 0 | – | running | 0 |
| Fri 2 Oct, 02:08 UTC25d ago | 0 | – | 13.4 days | 0 |
| Thu 1 Oct, 11:09 UTC26d ago | 0 | – | 0.6 days | 0 |
| Wed 30 Sep, 22:10 UTC27d ago | 0 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:10 UTC40d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [US] Foundry | Max 4 | PvPvE | Events |, and is it online now?
[US] Foundry | Max 4 | PvPvE | Events | is up at this moment. Counted from its reported uptime, the last restart was about 20 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does [US] Foundry | Max 4 | PvPvE | Events | perform, as measured?
The last 48 hours give an average of 213 server fps and a floor of 189. Counted at its highest: 70,306 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,681 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [US] Foundry | Max 4 | PvPvE | Events |?
The NA tag is how [US] Foundry | Max 4 | PvPvE | Events | lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 141.11.104.104:28015.
What Rust version is recorded for [US] Foundry | Max 4 | PvPvE | Events |?
On Windows, [US] Foundry | Max 4 | PvPvE | Events | runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on [US] Foundry | Max 4 | PvPvE | Events |?
0 of 100 slots on [US] Foundry | Max 4 | PvPvE | Events | are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for [US] Foundry | Max 4 | PvPvE | Events |?
[US] Foundry | Max 4 | PvPvE | Events | also measures #1,348 in North America on the same seven-day player-hour count, at #11,430 globally and in the top 51% of ranked servers. Within the quad group it places #535.
Wipe times
What is recorded on [US] Foundry | Max 4 | PvPvE | Events | on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On [US] Foundry | Max 4 | PvPvE | Events |, when do wipes occur?
Too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 11:09 UTC. 12 days 14 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.
Map and rules
What settings and rules apply on [US] Foundry | Max 4 | PvPvE | Events |?
Gather rate for [US] Foundry | Max 4 | PvPvE | Events |: not stated in the name. 4 players per group at most (quad). It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
On which map is [US] Foundry | Max 4 | PvPvE | Events | played?
[US] Foundry | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 769423673, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does [US] Foundry | Max 4 | PvPvE | Events | appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [US] Foundry | Max 4 | PvPvE | Events |: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
On [US] Foundry | Max 4 | PvPvE | Events |, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags [US] Foundry | Max 4 | PvPvE | Events | publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join [US] Foundry | Max 4 | PvPvE | Events |?
Enter client.connect 141.11.104.104:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
