DWG RG-S15323Server sheetchecked 10m ago
[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 14h. Its biweekly schedule tag · low confidence
Coming wipes
- 14hThu 29 Oct, 11:09 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 11:09 UTC
- 28d 14hThu 26 Nov, 11:09 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC41d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and what uptime has been recorded?
Right now, [US] Rust & Ruin | Max 4 | PvPvE | Events | is recorded as online. About 23 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [US] Rust & Ruin | Max 4 | PvPvE | Events | show?
The last 48 hours give an average of 219 server fps and a floor of 219. Counted at its highest: 66,813 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,531 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The NA tag is how [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 141.11.104.104:28020.
On which Rust version is [US] Rust & Ruin | Max 4 | PvPvE | Events | running?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on [US] Rust & Ruin | Max 4 | PvPvE | Events |. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Current player count on [US] Rust & Ruin | Max 4 | PvPvE | Events |: 0, of 100 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is [US] Rust & Ruin | Max 4 | PvPvE | Events | placed?
Across seven days, player hours give [US] Rust & Ruin | Max 4 | PvPvE | Events | #15,323 globally and #1,529 in North America, a top 69% position among ranked servers. Within the quad group it places #626.
Wipe times
What happens on [US] Rust & Ruin | Max 4 | PvPvE | Events | on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 11:09 UTC. 41 days 9 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.
Rules and settings
Which rules and settings are recorded for [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The name of [US] Rust & Ruin | Max 4 | PvPvE | Events | records no gather rate. Groups: 4 players maximum (quad). It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has [US] Rust & Ruin | Max 4 | PvPvE | Events | loaded?
Seed 606376677 and size 3,500 define the procedural map [US] Rust & Ruin | Max 4 | PvPvE | Events | generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain [US] Rust & Ruin | Max 4 | PvPvE | Events |?
These Rust Graphs lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Which meaning is attached to each tag on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The game's server browser reads these tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Connect with client.connect 141.11.104.104:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z
Game
gmrust
mp100
ts4
v2633
cs164530
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
