Fig. 1Players on Spyker Planet 10X Loot+ Kits HardLifeRG-S4872-01 · Sheet 1 of 11
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S4872-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S4872-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Tue 20 OctTue 20 OctThu 15 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
ScheduleExpected wipesRG-S4872-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 22:33 UTC7d ago
2
–
running
1
Tue 20 Oct, 16:02 UTC8d ago
2
–
0.3 days
1
Thu 15 Oct, 23:10 UTC12d ago
2
held half
4.7 days
0
Thu 15 Oct, 12:05 UTC13d ago
3
–
0.5 days
1
Tue 13 Oct, 13:51 UTC15d ago
3
–
1.9 days
1
Fri 2 Oct, 12:51 UTC26d ago
1
held half
11 days
0
Fri 2 Oct, 06:44 UTC26d ago
1
–
0.3 days
1
Thu 1 Oct, 23:30 UTCFW26d ago
1
–
0.3 days
0
Thu 1 Oct, 07:18 UTC27d ago
2
–
0.7 days
1
Wed 30 Sep, 20:07 UTC28d ago
2
–
0.5 days
1
Tue 22 Sep, 19:13 UTC36d ago
3
halved by day 1
8 days
0
Tue 22 Sep, 12:34 UTC36d ago
3
–
0.3 days
0
Tue 22 Sep, 02:52 UTC36d ago
3
–
0.4 days
0
Mon 21 Sep, 06:39 UTC37d ago
1
–
0.8 days
0
Mon 21 Sep, 00:09 UTC37d ago
1
–
0.3 days
0
Sun 20 Sep, 17:05 UTC38d ago
1
–
0.3 days
0
Sun 20 Sep, 03:55 UTC38d ago
1
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S4872-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is Spyker Planet 10X Loot+ Kits HardLife online, and what uptime has been recorded?
Right now, Spyker Planet 10X Loot+ Kits HardLife is recorded as online. Counted from its reported uptime, the last restart was about 39 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
What does the recorded performance of Spyker Planet 10X Loot+ Kits HardLife show?
The last 48 hours give an average of 30 server fps and a floor of 24. Counted at its highest: 554,811 entities, buildings, deployables and the rest of the world included. 9,033 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
3.
What location is recorded for Spyker Planet 10X Loot+ Kits HardLife?
With its EU tag, Spyker Planet 10X Loot+ Kits HardLife lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 141.224.194.76:28015.
4.
On which Rust version is Spyker Planet 10X Loot+ Kits HardLife running?
On Windows, Spyker Planet 10X Loot+ Kits HardLife runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
5.
What does the population history show for Spyker Planet 10X Loot+ Kits HardLife?
At the last refresh, Spyker Planet 10X Loot+ Kits HardLife recorded 1 players across 350 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.
6.
What rank has been recorded for Spyker Planet 10X Loot+ Kits HardLife?
The same seven-day player-hour count places Spyker Planet 10X Loot+ Kits HardLife at #1,674 within Europe, #4,872 across all ranked servers and in the top 22% of them.
Wipe data
7.
What happens on Spyker Planet 10X Loot+ Kits HardLife on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 11 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
8.
What wipe schedule has been recorded for Spyker Planet 10X Loot+ Kits HardLife?
Spyker Planet 10X Loot+ Kits HardLife wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 23 hours ago.
Rules and settings
9.
What settings and rules apply on Spyker Planet 10X Loot+ Kits HardLife?
The name records 10x gather for Spyker Planet 10X Loot+ Kits HardLife. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.
10.
Which map has Spyker Planet 10X Loot+ Kits HardLife loaded?
Spyker Planet 10X Loot+ Kits HardLife runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
11.
On Rust Graphs, which lists and filters contain Spyker Planet 10X Loot+ Kits HardLife?
On Rust Graphs, Spyker Planet 10X Loot+ Kits HardLife is placed in these lists: 10x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
12.
Which meaning is attached to each tag on Spyker Planet 10X Loot+ Kits HardLife?
gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): 350 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe are the tags Spyker Planet 10X Loot+ Kits HardLife publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
13.
By what method do you join Spyker Planet 10X Loot+ Kits HardLife?
Enter client.connect 141.224.194.76:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only. https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1 is its website.
NotesAnswered from the figuresRG-S4872-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,EU,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp350
Max players350 player slots.
ts8
Group limitThe team limit is 8, which is the game default.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^q
PremiumThe server admits players with Rust's premium status only.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Region
EU
EuropeThe browser's listing places it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.