DWG RG-S12024Server sheetchecked 3d ago
Test
Offline 141.94.45.156:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Test, and is it online now?
Last seen 3 days 23 hours ago; right now Test is offline. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. On 24 October 2026 is when Rust Graphs first saw it.
What location is recorded for Test?
A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 141.94.45.156:28015.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Test?
The latest refresh records Test as offline, last seen 3 days 23 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
Against other Rust servers, where is Test placed?
Player hours over seven days place Test at #12,024, within the top 54% of ranked servers.
Schedules
What wipe schedule has been recorded for Test?
Too few wipes are on record for Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 22 hours ago the current world was made.
Map and rules
Which settings does Test run, and what rules?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
A procedural map, generated by the game, is what Test runs.
Lists and filters
On Rust Graphs, which lists and filters contain Test?
These Rust Graphs lists include Test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Test?
Connect with client.connect 141.94.45.156:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.