DWG RG-S16084Server sheetchecked 27d ago
[EU] Polar 2x
Offline 141.95.13.108:21748 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:39 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [EU] Polar 2x online, and what uptime has been recorded?
The current state of [EU] Polar 2x is offline, with the last sighting 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.
In which location is [EU] Polar 2x hosted?
Europe is where the name of [EU] Polar 2x points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 141.95.13.108:21748 is its address.
On which Rust version is [EU] Polar 2x running?
On Linux, [EU] Polar 2x runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on [EU] Polar 2x?
The latest refresh records [EU] Polar 2x as offline, last seen 27 days 10 hours ago.
Against other Rust servers, where is [EU] Polar 2x placed?
Player hours over seven days place [EU] Polar 2x at #16,084, within the top 69% of ranked servers.
Wipe data
On [EU] Polar 2x, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on [EU] Polar 2x?
The record of [EU] Polar 2x's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 34 days 10 hours ago.
Map and rules
Which settings does [EU] Polar 2x run, and what rules?
2x gather is stated in the name of [EU] Polar 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [EU] Polar 2x loaded?
Size 4,250 with seed 377298669: that is the procedural map [EU] Polar 2x runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [EU] Polar 2x appear among the Rust Graphs lists and filters?
On Rust Graphs, [EU] Polar 2x is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meaning is attached to each tag on [EU] Polar 2x?
Tags published by [EU] Polar 2x, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is [EU] Polar 2x joined?
In Rust, press F1 and type client.connect 141.95.13.108:21748 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.