StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S16838Server sheetchecked 28d ago

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep

Offline 141.95.34.154:28080 checked 28d ago

2x moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:12 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep, and is it online now?

Last seen 28 days 13 hours ago; right now [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

There is no region published by [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 141.95.34.154:28080 is its address.

On which Rust version is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep running?

On Windows, [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is not responding at the latest refresh; the last record of it online is 28 days 13 hours ago.

Against other Rust servers, where is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep placed?

Within the top 70% of all ranked servers: [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep at #16,838 for player hours, seven days recorded.

Schedules

What happens on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 23 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

The record of [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 34 days 4 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

2x gather is stated in the name of [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

Size 3,500 with seed 1829923550: that is the procedural map [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

These Rust Graphs lists include [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

The game's server browser reads these tags from [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

Connect with client.connect 141.95.34.154:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded