DWG RG-S15411Server sheetchecked 5m ago
Small Island - No EAC
Online 141.95.41.32:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Small Island - No EAC online, and what uptime has been recorded?
Small Island - No EAC is up at this moment. The uptime it reports puts the last restart at about 5 days 8 hours ago. 128 of 168 hours up over the last 7 full days, which is 76% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Small Island - No EAC stable in the figures recorded?
Average server fps over the last 48 hours is 170; the lowest was 131. Counted at its highest: 45,771 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,597 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Small Island - No EAC hosted?
No region is published by Small Island - No EAC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 141.95.41.32:28015 is its address.
What Rust version is recorded for Small Island - No EAC?
The platform is Linux and the version is Rust network protocol 2625 and build 151634 on Small Island - No EAC. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Small Island - No EAC?
Current player count on Small Island - No EAC: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Small Island - No EAC placed?
Over the last seven days, Small Island - No EAC records #15,411 for player hours: the top 69% of all ranked servers.
Wipe data
On Small Island - No EAC, when do wipes occur?
The record of Small Island - No EAC's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 156 days 21 hours ago.
Settings
Which settings does Small Island - No EAC run, and what rules?
No gather rate is stated in the name of Small Island - No EAC. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has Small Island - No EAC loaded?
Seed 1337 and size 3,000 define the procedural map Small Island - No EAC generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Small Island - No EAC?
On Rust Graphs, Small Island - No EAC is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Small Island - No EAC?
The game's server browser reads these tags from Small Island - No EAC: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2625 (Protocol): To join, your game must be on protocol 2625; cs151634 (Build): 151634 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Small Island - No EAC joined?
In Rust, press F1 and type client.connect 141.95.41.32:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2625,gmrust,cs151634,ts8
Game
gmrust
mp50
ts8
v2625
cs151634
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.