StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S10631Server sheetchecked 26d ago

Rust for the homeless

Offline EU 141.95.85.213:25575 checked 26d ago

moddedcarbon
Connect
Players now 4/ 50 8% full
7-day average0peak –
Rank#10,631top 47% · #2199 in EU
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust for the homeless
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 47% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:22 UTC26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
47 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
54 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust for the homeless, and is it up?

The current state of Rust for the homeless is offline, with the last sighting 26 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is Rust for the homeless hosted?

The EU tag is how Rust for the homeless lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 141.95.85.213:25575.

What Rust version is recorded for Rust for the homeless?

On Linux, Rust for the homeless runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust for the homeless?

The latest refresh records Rust for the homeless as offline, last seen 26 days 5 hours ago.

In the rankings, which position does Rust for the homeless hold?

Across seven days, player hours give Rust for the homeless #10,631 globally and #2,199 in Europe, a top 47% position among ranked servers.

Wipe data

What happens on Rust for the homeless on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rust for the homeless?

Rust for the homeless's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 11 hours ago the current world was made.

Rules and settings

Which settings does Rust for the homeless run, and what rules?

The name of Rust for the homeless records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Rust for the homeless appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust for the homeless is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Rust for the homeless?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it appears under Europe are the tags Rust for the homeless publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Rust for the homeless?

Enter client.connect 141.95.85.213:25575 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded