GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU
DWG No.
RG-S15341
Scale
1:1
Date
29 OCT 2026
Sheets
12
Photo ref.the owner's banner
APlayers now0/ ?
B7-day average0peak –
CRank#15,341top 69%
DLast wipe2d agoweekly schedule
ENext wipe20hFri 30 Oct, 02:47 UTC
Fig. 1
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Fig. 1Players on GLOBAL RUST | BATTLEFIELD | x1000000 |...RG-S15341-01 · Sheet 1 of 12
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15341-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15341-03 · Sheet 3 of 12
Schedule
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 02:47 UTC, in 20h.
Every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC · high confidence
usual gap2.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
20hFri 30 Oct, 02:47 UTC
2d 21hSun 1 Nov, 03:47 UTC
4d 21hTue 3 Nov, 03:47 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
7d 20hFri 6 Nov, 02:47 UTC
9d 21hSun 8 Nov, 03:47 UTC
11d 21hTue 10 Nov, 03:47 UTC
14d 20hFri 13 Nov, 02:47 UTC
The first 48 hours of its last wipes
Tue 27 OctSun 25 OctFri 23 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
ScheduleExpected wipesRG-S15341-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 03:47 UTC2d ago
0+1 queue
–
running
0
Sun 25 Oct, 03:47 UTC4d ago
0+1 queue
–
2 days
0
Fri 23 Oct, 02:47 UTC6d ago
0
–
2 days
0
Tue 20 Oct, 02:47 UTC9d ago
0+1 queue
–
3 days
0
Sun 18 Oct, 02:47 UTC11d ago
0
–
2 days
0
Fri 16 Oct, 02:48 UTC13d ago
0
–
2 days
0
Tue 13 Oct, 02:47 UTC16d ago
0
–
3 days
0
Sun 11 Oct, 02:47 UTC18d ago
0+1 queue
–
2 days
0
Fri 9 Oct, 02:47 UTC20d ago
0
–
2 days
0
Tue 6 Oct, 02:47 UTC23d ago
0
–
3 days
0
Sun 4 Oct, 02:47 UTC25d ago
0+1 queue
–
2 days
0
Fri 2 Oct, 02:48 UTC27d ago
0
–
2 days
0
Tue 29 Sep, 02:47 UTC30d ago
0
–
3 days
0
Sun 27 Sep, 02:47 UTC32d ago
0+1 queue
–
2 days
0
Fri 25 Sep, 02:47 UTC34d ago
0
–
2 days
0
Tue 22 Sep, 02:47 UTC37d ago
0
–
3 days
0
Sun 20 Sep, 02:47 UTC39d ago
0+1 queue
–
2 days
0
Fri 18 Sep, 02:47 UTC41d ago
0
–
2 days
0
Tue 15 Sep, 02:47 UTC44d ago
0
–
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15341-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU, and is it up?
At this moment GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
2.
How does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU perform, as measured?
The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 13,728 entities, buildings, deployables and the rest of the world included. 2,745 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
3.
In which location is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU hosted?
Europe is where the name of GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 141.98.157.79:26665 is its address.
4.
What Rust version is recorded for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
On Linux, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
5.
What does the population history show for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Current player count on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: 0. Averaged across seven days, the player count is 0.
6.
Against other Rust servers, where is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU placed?
Within the top 69% of all ranked servers: GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU at #15,341 for player hours, seven days recorded.
Wipe times
7.
What happens on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked, with 1 further players waiting in the queue.
8.
What wipe schedule has been recorded for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Wipes at GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU take place every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC. It is due to wipe next on Friday 30 October at 02:47 UTC. 2 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.
Settings
9.
Which rules and settings are recorded for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
1e+06x gather is stated in the name of GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. The group limit is 5 players. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
10.
On which map is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU played?
GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs a procedural map of size 2,200 with seed 1135614232, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
11.
On Rust Graphs, which lists and filters contain GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
These Rust Graphs lists include GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: Rust servers above 10x gather rate, Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
12.
On GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU, what is meant by each tag?
The game's server browser reads these tags from GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
13.
Which operator runs GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
A rust.global hostname is published by GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU; no other server we track uses it.
Connect
14.
By what method do you join GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
In Rust, press F1 and type client.connect 141.98.157.79:26665 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/QXG9zTjAVJ is its website.
NotesAnswered from the figuresRG-S15341-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmrust,cs168909,ts5,modded
Game
gmrust
Game modeSurvival in standard Rust style.
mp0
Max playersSlots: 0.
ts5
Group limitThe team limit is 5.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Wipe schedule
^w
WeeklyThe wipe cycle is one week.
Gameplay
^e
MinigamesMinigames here include arenas, Bedwars and parkour.
^d
Combat trainingLoot comes free, for aim and PvP practice.
^i
BattlefieldHigh rates and kits make for fast PvP.
Mods and access
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
^y
CarbonPlugin framework: Carbon.
modded
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15341-12 · Sheet 12 of 12