StatusLive Servers online11,649 Players43,286 Populated3,030 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S14834Server sheetchecked 2d ago

The Squad Server

Offline 142.181.123.46:33353 checked 2d ago

Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,834top 67%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on The Squad Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct27 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:49 UTC2d ago 1 – running 1
Sun 18 Oct, 21:49 UTC10d ago 1 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
285 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
252 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
25 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
32 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
119 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is The Squad Server online, and what uptime has been recorded?

The current state of The Squad Server is offline, with the last sighting 2 days 7 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 18 October 2026.

What location is recorded for The Squad Server?

There is no region published by The Squad Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 142.181.123.46:33353 is its address.

What Rust version is recorded for The Squad Server?

Rust network protocol 2635 and build 168909 on Windows: that is what The Squad Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for The Squad Server?

No response from The Squad Server; the server was last seen 2 days 7 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for The Squad Server?

Over the last seven days, The Squad Server records #14,834 for player hours: the top 67% of all ranked servers.

Schedules

What happens on The Squad Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for The Squad Server?

The Squad Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on The Squad Server?

No gather rate is stated in the name of The Squad Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has The Squad Server loaded?

A procedural map, generated by the game, is what The Squad Server runs.

Filters

Where does The Squad Server appear among the Rust Graphs lists and filters?

On Rust Graphs, The Squad Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on The Squad Server?

Tags published by The Squad Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is The Squad Server joined?

Connect with client.connect 142.181.123.46:33353: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded