StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S14003Server sheetchecked 6h ago

localtest

Offline 142.189.204.220:28015 checked 6h ago

Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,003top 63%
Last wipe19h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75104:0007:0010:0012:0015:0018:00Wiped Thu 29 Oct, 05:06 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on localtest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:53 UTC20h ago – – running 1
Tue 13 Oct, 15:03 UTC16d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
84 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for localtest, and is it up?

localtest is offline at this moment; 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.

In which location is localtest hosted?

There is no region published by localtest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 142.189.204.220:28015.

What Rust version is recorded for localtest?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on localtest. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on localtest?

No response from localtest; the server was last seen 6 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 1 players.

In the rankings, which position does localtest hold?

Player hours over seven days place localtest at #14,003, within the top 63% of ranked servers.

Wipe data

What is recorded on localtest on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for localtest?

localtest's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 hours ago.

Rules and settings

Which settings does localtest run, and what rules?

The name of localtest records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has localtest loaded?

A procedural map, generated by the game, is what localtest runs.

Filters

Where does localtest appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry localtest are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on localtest?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags localtest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is localtest joined?

Connect with client.connect 142.189.204.220:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded