StatusLive Servers online11,835 Players82,642 Populated3,762 Wiped · 3 h274 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 11m ago

Sri Lankan Rust Community | SEA Main | Powered by CyberNex

Online 142.91.102.135:25043 checked 11m ago

vanilla
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe7h agono schedule published
Next wipe4hThu 29 Oct, 19:14 UTC
Fig. 1

Players

AveragePeakWipe
0123407:0008:0009:0011:0012:0013:00Wiped Thu 29 Oct, 07:13 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Sri Lankan Rust Community | SEA Main |...
Fig. 2

Server performance

Server fpsWipe
025507510007:0008:0009:0011:0012:0013:00Wiped Thu 29 Oct, 07:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:14 UTC, in 4h. Every Thursday at 07:13 and every Thursday at 19:14 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 4hThu 29 Oct, 19:14 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 13d 16hThu 12 Nov, 07:13 UTC
  4. 14d 4hThu 12 Nov, 19:14 UTC
  5. 20d 16hThu 19 Nov, 07:13 UTC
  6. 21d 4hThu 19 Nov, 19:14 UTC
  7. 27d 16hThu 26 Nov, 07:13 UTC
  8. 28d 4hThu 26 Nov, 19:14 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:13 UTC7h ago – – running 0
Thu 22 Oct, 19:14 UTC6d ago 0 – – 0
Thu 22 Oct, 07:14 UTC7d ago 0 – 0.5 days 0
Thu 15 Oct, 19:14 UTC13d ago 0 – 6.5 days 0
Thu 15 Oct, 07:15 UTC14d ago 0 – 0.5 days 0
Thu 8 Oct, 19:13 UTC20d ago 0 – 6.5 days 0
Thu 8 Oct, 07:14 UTC21d ago 0 – 0.5 days 0
Tue 6 Oct, 19:15 UTC22d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Sri Lankan Rust Community | SEA Main | Powered by CyberNex online, and what uptime has been recorded?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. 18 of 168 hours up over the last 7 full days, which is 11% of the time. First seen by Rust Graphs on 6 October 2026.

Is Sri Lankan Rust Community | SEA Main | Powered by CyberNex stable in the figures recorded?

55 server fps on average over the last 48 hours, and never under 44. Counted at its highest: 209,091 entities, buildings, deployables and the rest of the world included. 4,042 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Its name points to Asia, though Sri Lankan Rust Community | SEA Main | Powered by CyberNex publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 142.91.102.135:25043 is its address.

What Rust version is recorded for Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Sri Lankan Rust Community | SEA Main | Powered by CyberNex. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

At the last refresh, Sri Lankan Rust Community | SEA Main | Powered by CyberNex recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Sri Lankan Rust Community | SEA Main | Powered by CyberNex hold?

Player hours over seven days place Sri Lankan Rust Community | SEA Main | Powered by CyberNex at #15,335, within the top 69% of ranked servers.

Schedules

On Sri Lankan Rust Community | SEA Main | Powered by CyberNex, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Sri Lankan Rust Community | SEA Main | Powered by CyberNex, when do wipes occur?

The wipe rhythm at Sri Lankan Rust Community | SEA Main | Powered by CyberNex is every Thursday at 07:13 and every Thursday at 19:14 UTC. On Thursday 29 October at 19:14 UTC its next wipe is due. The world it runs now was made 7 hours ago.

Rules and settings

Which rules and settings are recorded for Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

No gather rate is stated in the name of Sri Lankan Rust Community | SEA Main | Powered by CyberNex. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Sri Lankan Rust Community | SEA Main | Powered by CyberNex loaded?

Seed 278016666 and size 6,000 define the procedural map Sri Lankan Rust Community | SEA Main | Powered by CyberNex generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

These Rust Graphs lists include Sri Lankan Rust Community | SEA Main | Powered by CyberNex: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Sri Lankan Rust Community | SEA Main | Powered by CyberNex, what is meant by each tag?

The game's server browser reads these tags from Sri Lankan Rust Community | SEA Main | Powered by CyberNex: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Connect with client.connect 142.91.102.135:25043: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://cybernex.lk/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded