DWG RG-S0000Server sheetchecked 46d ago
Neolithic
Offline 143.105.119.198:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Neolithic online, and what uptime has been recorded?
Neolithic is offline at this moment; 46 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Neolithic hosted?
No region is published by Neolithic. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 143.105.119.198:28015 is its address.
On which Rust version is Neolithic running?
Rust network protocol 2627 and build 155243 on Linux: that is what Neolithic runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Neolithic?
No response from Neolithic; the server was last seen 46 days 15 hours ago.
Wipe data
What wipe schedule has been recorded for Neolithic?
Too few wipes are on record for Neolithic to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 119 days 19 hours ago the current world was made.
Rules and settings
What settings and rules apply on Neolithic?
The name of Neolithic records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has Neolithic loaded?
A procedural map, generated by the game, is what Neolithic runs.
Tags
Where does Neolithic appear among the Rust Graphs lists and filters?
On Rust Graphs, Neolithic is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Neolithic, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2627 (Protocol): Join only if your game is on protocol 2627; cs155243 (Build): Build: 155243; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Neolithic publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Neolithic joined?
Enter client.connect 143.105.119.198:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust
mp10
ts8
v2627
cs155243
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.