StatusLive Servers online11,617 Players33,246 Populated2,800 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S16685Server sheetchecked 28d ago

RUST: NOT FRIENDLY - Local Development

Offline 143.105.151.63:28015 checked 28d ago

moddedcarbonpve
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#16,685top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUST: NOT FRIENDLY - Local Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
188 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
87 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
59 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
56 / 200
05 31 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
20 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RUST: NOT FRIENDLY - Local Development online, and what uptime has been recorded?

The current state of RUST: NOT FRIENDLY - Local Development is offline, with the last sighting 28 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is RUST: NOT FRIENDLY - Local Development hosted?

A region is not published by RUST: NOT FRIENDLY - Local Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 143.105.151.63:28015.

What Rust version is recorded for RUST: NOT FRIENDLY - Local Development?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on RUST: NOT FRIENDLY - Local Development. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RUST: NOT FRIENDLY - Local Development?

No response from RUST: NOT FRIENDLY - Local Development; the server was last seen 28 days 4 hours ago.

Against other Rust servers, where is RUST: NOT FRIENDLY - Local Development placed?

Within the top 70% of all ranked servers: RUST: NOT FRIENDLY - Local Development at #16,685 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on RUST: NOT FRIENDLY - Local Development?

RUST: NOT FRIENDLY - Local Development's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 28 days 5 hours ago.

Rules and settings

Which rules and settings are recorded for RUST: NOT FRIENDLY - Local Development?

Gather rate for RUST: NOT FRIENDLY - Local Development: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is RUST: NOT FRIENDLY - Local Development played?

RUST: NOT FRIENDLY - Local Development runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain RUST: NOT FRIENDLY - Local Development?

These Rust Graphs lists include RUST: NOT FRIENDLY - Local Development: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

On RUST: NOT FRIENDLY - Local Development, what is meant by each tag?

The game's server browser reads these tags from RUST: NOT FRIENDLY - Local Development: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to RUST: NOT FRIENDLY - Local Development?

Connect with client.connect 143.105.151.63:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded