DWG RG-S15323Server sheetchecked 11m ago
Devil-Is-King
Online 144.126.149.74:28600 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Devil-Is-King, and is it online now?
Devil-Is-King is up at this moment. The uptime it reports puts the last restart at about 20 days ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Devil-Is-King stable in the figures recorded?
The last 48 hours give an average of 56 server fps and a floor of 52. Counted at its highest: 47,291 entities, buildings, deployables and the rest of the world included. 4,386 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Devil-Is-King?
No region is published by Devil-Is-King. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 144.126.149.74:28600 is its address.
What Rust version is recorded for Devil-Is-King?
Rust network protocol 2634 and build 167398 on Windows: that is what Devil-Is-King runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Devil-Is-King?
0 of 50 slots on Devil-Is-King are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for Devil-Is-King?
Player hours over seven days place Devil-Is-King at #15,323, within the top 69% of ranked servers.
Wipe times
What happens on Devil-Is-King on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Devil-Is-King?
The force wipe is the only wipe at Devil-Is-King, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 21 days 1 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on Devil-Is-King?
The name of Devil-Is-King records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.
Which map has Devil-Is-King loaded?
Devil-Is-King runs a procedural map of size 2,000 with seed 69676967, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Devil-Is-King appear among the Rust Graphs lists and filters?
On Rust Graphs, Devil-Is-King is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Devil-Is-King?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Devil-Is-King publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Devil-Is-King?
Connect with client.connect 144.126.149.74:28600: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,^q,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
