DWG RG-S1954Server sheetchecked 7m ago
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
Online EA 144.255.147.233:10086 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 34% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:06 UTC, in 17h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 online, and what uptime has been recorded?
Right now, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is recorded as online. Counted from its reported uptime, the last restart was about 9 hours ago. 119 of 120 hours up over the last 5 full days, which is 99% of the time. On 23 October 2026 is when Rust Graphs first saw it.
Is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 stable in the figures recorded?
The last 48 hours give an average of 115 server fps and a floor of 94. Counted at its highest: 168,104 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,842 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 hosted?
With its EA tag, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 144.255.147.233:10086 is its address.
On which Rust version is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 running?
Rust network protocol 2635 and build 168909 on Windows: that is what 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
Current player count on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老: 4, of 100 slots. The seven-day mean is 3 players; the peak over the same period is 11. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 7 players.
Against other Rust servers, where is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 placed?
Across seven days, player hours give 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 #1,954 globally and #188 in Asia, a top 9% position among ranked servers.
Wipe times
On 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老, when do wipes occur?
Estimated from biweekly: 14 days after its last wipe is when 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老's next wipe falls. On Friday 30 October at 02:06 UTC its next wipe is due. 13 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Rules and settings
What settings and rules apply on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
The name of 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 played?
Seed 678254 and size 4,750 define the procedural map 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 appear among the Rust Graphs lists and filters?
On Rust Graphs, 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia are the tags 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to 『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老?
Enter client.connect 144.255.147.233:10086 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://actech28.github.io/Actech/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
