StatusLive Servers online11,603 Players33,127 Populated2,841 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15547Server sheetchecked 15d ago

LOCAL UPDATE TEST

Offline 144.31.239.85:29015 checked 15d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,547top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL UPDATE TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LOCAL UPDATE TEST, and is it up?

The current state of LOCAL UPDATE TEST is offline, with the last sighting 15 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What location is recorded for LOCAL UPDATE TEST?

No region is published by LOCAL UPDATE TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 144.31.239.85:29015.

On which Rust version is LOCAL UPDATE TEST running?

On Windows, LOCAL UPDATE TEST runs Rust network protocol 2634 and build 167584. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on LOCAL UPDATE TEST?

No response from LOCAL UPDATE TEST; the server was last seen 15 days 18 hours ago.

What rank has been recorded for LOCAL UPDATE TEST?

Over the last seven days, LOCAL UPDATE TEST records #15,547 for player hours: the top 71% of all ranked servers.

Wipe times

What wipe schedule has been recorded for LOCAL UPDATE TEST?

LOCAL UPDATE TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 15 days 18 hours ago.

Map and rules

Which settings does LOCAL UPDATE TEST run, and what rules?

The name of LOCAL UPDATE TEST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for LOCAL UPDATE TEST?

LOCAL UPDATE TEST runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain LOCAL UPDATE TEST?

These Rust Graphs lists include LOCAL UPDATE TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LOCAL UPDATE TEST?

The game's server browser reads these tags from LOCAL UPDATE TEST: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join LOCAL UPDATE TEST?

In Rust, press F1 and type client.connect 144.31.239.85:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded