StatusLive Servers online11,869 Players97,045 Populated3,902 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 8m ago

Hapis | US | Bi-Weekly | Vanilla

Online 144.48.106.187:28015 checked 8m ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe136d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Hapis | US | Bi-Weekly | Vanilla
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
20 / 100
02 12 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
7 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
6 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
6 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
4 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Hapis | US | Bi-Weekly | Vanilla online, and what uptime has been recorded?

Hapis | US | Bi-Weekly | Vanilla is up at this moment. About 3 days 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Hapis | US | Bi-Weekly | Vanilla stable in the figures recorded?

86 server fps on average over the last 48 hours, and never under 51. Counted at its highest: 60,379 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,327 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Hapis | US | Bi-Weekly | Vanilla hosted?

North America is where the name of Hapis | US | Bi-Weekly | Vanilla points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.48.106.187:28015.

On which Rust version is Hapis | US | Bi-Weekly | Vanilla running?

Rust network protocol 2627 and build 154033 on Windows: that is what Hapis | US | Bi-Weekly | Vanilla runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Hapis | US | Bi-Weekly | Vanilla?

Current player count on Hapis | US | Bi-Weekly | Vanilla: 0, of 100 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Hapis | US | Bi-Weekly | Vanilla hold?

Over the last seven days, Hapis | US | Bi-Weekly | Vanilla records #15,341 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Hapis | US | Bi-Weekly | Vanilla?

Too few wipes are on record for Hapis | US | Bi-Weekly | Vanilla to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 136 days 19 hours ago the current world was made.

Settings

What settings and rules apply on Hapis | US | Bi-Weekly | Vanilla?

Gather rate for Hapis | US | Bi-Weekly | Vanilla: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Hapis | US | Bi-Weekly | Vanilla loaded?

Hapis | US | Bi-Weekly | Vanilla runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Hapis | US | Bi-Weekly | Vanilla?

On Rust Graphs, Hapis | US | Bi-Weekly | Vanilla is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Hapis | US | Bi-Weekly | Vanilla, what is meant by each tag?

The game's server browser reads these tags from Hapis | US | Bi-Weekly | Vanilla: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2627 (Protocol): Join only if your game is on protocol 2627; cs154033 (Build): The game build is 154033; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Hapis | US | Bi-Weekly | Vanilla joined?

Enter client.connect 144.48.106.187:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2627
Protocol Join only if your game is on protocol 2627.
cs154033
Build The game build is 154033.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded