StatusLive Servers online11,626 Players31,131 Populated2,740 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S9529Server sheetchecked 9m ago

Hard workers 3x

Online 144.48.37.97:7107 checked 9m ago

3x moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#9,529top 43%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75106:0011:0011:0016:0022:0003:00Wiped Tue 27 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Hard workers 3x
Fig. 2

Server performance

Server fpsWipe
05010015020006:0011:0011:0016:0022:0003:00Wiped Tue 27 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct14 Oct26 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:06 UTC1d ago – – running 0
Mon 26 Oct, 07:02 UTC2d ago 1 – 1.2 days 0
Mon 5 Oct, 03:28 UTC24d ago 1 halved by day 1 21.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 390 on average
153 / 200
02
Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 178 on average
78 / 125
03
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 127 on average
236 / 265
04
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average
66 / 100
05
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 113 on average
28 / 350
06
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average
31 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Hard workers 3x, and is it up?

At this moment Hard workers 3x is online. Counted from its reported uptime, the last restart was about 18 hours ago. 45 of 168 hours up over the last 7 full days, which is 27% of the time. First seen by Rust Graphs on 5 October 2026.

What does the recorded performance of Hard workers 3x show?

The last 48 hours give an average of 107 server fps and a floor of 78. Counted at its highest: 50,760 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,613 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Hard workers 3x?

There is no region published by Hard workers 3x. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.48.37.97:7107.

On which Rust version is Hard workers 3x running?

Rust network protocol 2635 and build 168909 on Linux: that is what Hard workers 3x runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Hard workers 3x?

At the last refresh, Hard workers 3x recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 0 players.

In the rankings, which position does Hard workers 3x hold?

Over the last seven days, Hard workers 3x records #9,529 for player hours: the top 43% of all ranked servers.

Wipe data

What happens on Hard workers 3x on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for Hard workers 3x?

Hard workers 3x wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 41 hours ago the current world was made.

Settings

Which settings does Hard workers 3x run, and what rules?

The name records 3x gather for Hard workers 3x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Hard workers 3x played?

Size 3,800 with seed 1337: that is the procedural map Hard workers 3x runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Hard workers 3x?

These Rust Graphs lists include Hard workers 3x: 3x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

Which meaning is attached to each tag on Hard workers 3x?

The game's server browser reads these tags from Hard workers 3x: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Hard workers 3x?

In Rust, press F1 and type client.connect 144.48.37.97:7107 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded