DWG RG-S15506Server sheetchecked 37d ago
Server name on in-game server list
Offline 144.48.39.39:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 09:29 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Server name on in-game server list, and is it up?
Last seen 37 days 10 hours ago; right now Server name on in-game server list is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.
What location is recorded for Server name on in-game server list?
There is no region published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 144.48.39.39:28015 is its address.
On which Rust version is Server name on in-game server list running?
Rust network protocol 2633 and build 165219 on Windows: that is what Server name on in-game server list runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 37 days 10 hours ago.
What rank has been recorded for Server name on in-game server list?
Within the top 67% of all ranked servers: Server name on in-game server list at #15,506 for player hours, seven days recorded.
Wipe times
On Server name on in-game server list, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On Server name on in-game server list, when do wipes occur?
Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 37 days 11 hours ago.
Map and rules
Which rules and settings are recorded for Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Server name on in-game server list played?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Tags
On Rust Graphs, which lists and filters contain Server name on in-game server list?
The Rust Graphs lists that carry Server name on in-game server list are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165219 (Build): 165219 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Server name on in-game server list?
In Rust, press F1 and type client.connect 144.48.39.39:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165219,ts8
Game
gmrust
mp2
ts8
v2633
cs165219
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.