StatusLive Servers online11,626 Players39,326 Populated2,997 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S15121Server sheetchecked 44d ago

Rust @ rust.localdomain

Offline 144.6.128.104:28015 checked 44d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,121no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust @ rust.localdomain
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust @ rust.localdomain, and is it online now?

Rust @ rust.localdomain is offline at this moment; 44 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Rust @ rust.localdomain hosted?

No region is published by Rust @ rust.localdomain. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 144.6.128.104:28015.

What Rust version is recorded for Rust @ rust.localdomain?

On Linux, Rust @ rust.localdomain runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rust @ rust.localdomain?

Rust @ rust.localdomain is not responding at the latest refresh; the last record of it online is 44 days 4 hours ago.

Against other Rust servers, where is Rust @ rust.localdomain placed?

Player hours over seven days place Rust @ rust.localdomain at #15,121, within the top – of ranked servers.

Schedules

What wipe schedule has been recorded for Rust @ rust.localdomain?

Rust @ rust.localdomain's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 days ago the current world was made.

Settings

Which rules and settings are recorded for Rust @ rust.localdomain?

The name of Rust @ rust.localdomain records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rust @ rust.localdomain played?

Rust @ rust.localdomain runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust @ rust.localdomain?

These Rust Graphs lists include Rust @ rust.localdomain: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust @ rust.localdomain, what is meant by each tag?

Tags published by Rust @ rust.localdomain, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Rust @ rust.localdomain joined?

Connect with client.connect 144.6.128.104:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded