StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S6004Server sheetchecked 13m ago

Enyxserv

Online 144.76.173.155:27005 checked 13m ago

moddedoxidepve
Connect
Players now 0/ 20 0% full
7-day average0peak 2
Rank#6,004top 27%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Enyxserv
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:29 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
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02
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319 / 2000
03
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04
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05 39 / 300
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Enyxserv, and is it up?

Right now, Enyxserv is recorded as online. About 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Enyxserv stable in the figures recorded?

107 server fps on average over the last 48 hours, and never under 40. Counted at its highest: 146,351 entities, buildings, deployables and the rest of the world included. 4,036 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Enyxserv?

There is no region published by Enyxserv. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 144.76.173.155:27005.

What Rust version is recorded for Enyxserv?

On Linux, Enyxserv runs Rust network protocol 2635 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Enyxserv?

At the last refresh, Enyxserv recorded 0 players across 20 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 2 players.

In the rankings, which position does Enyxserv hold?

Within the top 27% of all ranked servers: Enyxserv at #6,004 for player hours, seven days recorded.

Wipe times

What happens on Enyxserv on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 18 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Enyxserv?

The record of Enyxserv's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 8 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Enyxserv?

The name of Enyxserv records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Enyxserv loaded?

Size 5,000 with seed 1: that is the procedural map Enyxserv runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Enyxserv appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Enyxserv are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Enyxserv, what is meant by each tag?

Tags published by Enyxserv, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Enyxserv?

Enter client.connect 144.76.173.155:27005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded