StatusLive Servers online11,856 Players101,030 Populated3,903 Wiped · 3 h542 Interval5 min Date29 OCT 2026

DWG RG-S10351Server sheetchecked 5m ago

Predator PVE

Online EU 144.76.222.219:28025 checked 5m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,351top 46% · #2263 in EU
Last wipe2d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Predator PVE
Fig. 2

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap22.6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:46 UTC2d ago 1 – running 0
Sun 4 Oct, 06:24 UTC25d ago 0 – 22.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Predator PVE, and is it online now?

Right now, Predator PVE is recorded as online. The uptime it reports puts the last restart at about 20 hours ago. 162 of 168 hours up over the last 7 full days, which is 96% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Predator PVE perform, as measured?

132 server fps on average over the last 48 hours, and never under 94. Counted at its highest: 112,715 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,405 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Predator PVE hosted?

In Europe Predator PVE lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 144.76.222.219:28025.

On which Rust version is Predator PVE running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Predator PVE. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Predator PVE?

0 of 100 slots on Predator PVE are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

Against other Rust servers, where is Predator PVE placed?

Across seven days, player hours give Predator PVE #10,351 globally and #2,263 in Europe, a top 46% position among ranked servers.

Wipe times

What happens on Predator PVE on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 23 hours after the latest wipe the crowd was at its peak.

On Predator PVE, when do wipes occur?

At Predator PVE the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 2 days 17 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on Predator PVE?

Gather rate for Predator PVE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is Predator PVE played?

Seed 1337 and size 4,000 define the procedural map Predator PVE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

Where does Predator PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, Predator PVE is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

On Predator PVE, what is meant by each tag?

Tags published by Predator PVE, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Predator PVE?

Connect with client.connect 144.76.222.219:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://weoxide.host is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded