DWG RG-S15882Server sheetchecked 19d ago
test
Offline 145.224.72.110:20000 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for test, and is it up?
Last seen 19 days 15 hours ago; right now test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.
What location is recorded for test?
A region is not published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 145.224.72.110:20000.
What Rust version is recorded for test?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on test. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on test?
test is not responding at the latest refresh; the last record of it online is 19 days 15 hours ago.
In the rankings, which position does test hold?
Over the last seven days, test records #15,882 for player hours: the top 72% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on test?
The record of test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 15 hours ago.
Rules and settings
What settings and rules apply on test?
No gather rate is stated in the name of test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
On which map is test played?
A procedural map, generated by the game, is what test runs.
Lists and filters
On Rust Graphs, which lists and filters contain test?
The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on test?
Tags published by test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is test joined?
Connect with client.connect 145.224.72.110:20000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.