DWG RG-S15909Server sheetchecked 21d ago
test
Offline 145.224.72.90:20000 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for test, and is it up?
The current state of test is offline, with the last sighting 21 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 7 October 2026.
In which location is test hosted?
There is no region published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 145.224.72.90:20000.
What Rust version is recorded for test?
The platform is Windows and the version is Rust network protocol 2634 and build 167058 on test. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on test?
The latest refresh records test as offline, last seen 21 days 4 hours ago.
In the rankings, which position does test hold?
Player hours over seven days place test at #15,909, within the top 72% of ranked servers.
Wipe data
Which times and days are wipes plotted at on test?
The record of test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 4 hours ago.
Settings
Which rules and settings are recorded for test?
Gather rate for test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
Which map has test loaded?
A procedural map, generated by the game, is what test runs.
Lists and filters
Where does test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry test are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On test, what is meant by each tag?
The game's server browser reads these tags from test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join test?
In Rust, press F1 and type client.connect 145.224.72.90:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.