StatusLive Servers online11,749 Players65,278 Populated3,453 Wiped · 3 h195 Interval5 min Date29 OCT 2026

DWG RG-S13593Server sheetchecked 34d ago

LinuxGSM

Offline 145.224.73.57:28015 checked 34d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,593top 60%
Last wipe34d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:11 UTC34d ago 1 – running 0
Thu 24 Sep, 09:43 UTC35d ago 1 – 0.3 days 1
Wed 23 Sep, 14:28 UTC35d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
486 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
401 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
52 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
44 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
161 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is LinuxGSM online, and what uptime has been recorded?

The current state of LinuxGSM is offline, with the last sighting 34 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

What location is recorded for LinuxGSM?

No region is published by LinuxGSM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 145.224.73.57:28015 is its address.

On which Rust version is LinuxGSM running?

Rust network protocol 2633 and build 165217 on Linux: that is what LinuxGSM runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on LinuxGSM?

LinuxGSM is not responding at the latest refresh; the last record of it online is 34 days 14 hours ago.

In the rankings, which position does LinuxGSM hold?

Player hours over seven days place LinuxGSM at #13,593, within the top 60% of ranked servers.

Wipe data

On LinuxGSM, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for LinuxGSM?

No next wipe can be predicted for LinuxGSM: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 18 hours ago.

Settings

What settings and rules apply on LinuxGSM?

No gather rate is stated in the name of LinuxGSM. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain LinuxGSM?

These Rust Graphs lists include LinuxGSM: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LinuxGSM?

Tags published by LinuxGSM, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to LinuxGSM?

In Rust, press F1 and type client.connect 145.224.73.57:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded