StatusLive Servers online11,594 Players39,481 Populated2,855 Wiped · 3 h135 Interval5 min Date30 OCT 2026

DWG RG-S15456Server sheetchecked 41d ago

LinuxGSM

Offline 145.224.74.117:28015 checked 41d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,456no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:22 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average
70 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
92 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
202 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
252 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average
388 / 375
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for LinuxGSM, and is it up?

Last seen 41 days 3 hours ago; right now LinuxGSM is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for LinuxGSM?

There is no region published by LinuxGSM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 145.224.74.117:28015.

What Rust version is recorded for LinuxGSM?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for LinuxGSM?

LinuxGSM is not responding at the latest refresh; the last record of it online is 41 days 3 hours ago.

What rank has been recorded for LinuxGSM?

Player hours over seven days place LinuxGSM at #15,456, within the top – of ranked servers.

Wipe times

What is recorded on LinuxGSM on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On LinuxGSM, when do wipes occur?

LinuxGSM's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 41 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for LinuxGSM?

No gather rate is stated in the name of LinuxGSM. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for LinuxGSM?

A procedural map, generated by the game, is what LinuxGSM runs.

Tags

Where does LinuxGSM appear among the Rust Graphs lists and filters?

On Rust Graphs, LinuxGSM is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On LinuxGSM, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags LinuxGSM publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join LinuxGSM?

Connect with client.connect 145.224.74.117:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded