StatusLive Servers online11,841 Players77,907 Populated3,836 Wiped · 3 h157 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 11m ago

My Rust server | Powered by AMP

Online 145.224.74.210:28015 checked 11m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
675 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
84 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
184 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
170 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

At this moment My Rust server | Powered by AMP is online. 48 of 48 hours up over the last 2 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 145.224.74.210:28015.

What Rust version is recorded for My Rust server | Powered by AMP?

Rust network protocol 2633 and build 163794 on Linux: that is what My Rust server | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on My Rust server | Powered by AMP?

Current player count on My Rust server | Powered by AMP: 0, of 100 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is My Rust server | Powered by AMP placed?

Within the top 69% of all ranked servers: My Rust server | Powered by AMP at #15,400 for player hours, seven days recorded.

Schedules

On My Rust server | Powered by AMP, when do wipes occur?

The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 43 days 1 hours ago.

Map and rules

Which rules and settings are recorded for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust server | Powered by AMP loaded?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join My Rust server | Powered by AMP?

Enter client.connect 145.224.74.210:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded