DWG RG-S13922Server sheetchecked 25d ago
test
Offline 145.224.83.228:20000 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is test, and is it online now?
Last seen 25 days 15 hours ago; right now test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
In which location is test hosted?
There is no region published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 145.224.83.228:20000 is its address.
What Rust version is recorded for test?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on test. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for test?
No response from test; the server was last seen 25 days 15 hours ago.
What rank has been recorded for test?
Over the last seven days, test records #13,922 for player hours: the top 61% of all ranked servers.
Wipe times
On test, when do wipes occur?
test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 17 hours ago the current world was made.
Settings
Which rules and settings are recorded for test?
The name of test records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
On which map is test played?
A procedural map, generated by the game, is what test runs.
Lists and filters
On Rust Graphs, which lists and filters contain test?
The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On test, what is meant by each tag?
The game's server browser reads these tags from test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is test joined?
In Rust, press F1 and type client.connect 145.224.83.228:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.