StatusLive Servers online11,716 Players52,540 Populated3,337 Wiped · 3 h138 Interval5 min Date28 OCT 2026

DWG RG-S10988Server sheetchecked 10m ago

RustMates | 2x | Biweekly | Events | Kits | JUST WIPED

Online EU 145.239.0.53:28025 checked 10m ago

2x quad biweekly wipes vanillamoddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,988top 49% · #2332 in EU
Last wipe25d agobiweekly schedule
Next wipe2d 14hFri 30 Oct, 14:55 UTC
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on RustMates | 2x | Biweekly | Events | Kits |...
Fig. 2

Server performance

02.557.51001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 49% of all ranked servers, top 80% in EU, and #522 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:55 UTC, in 2d 14h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 14hFri 30 Oct, 14:55 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 16d 14hFri 13 Nov, 14:55 UTC
  4. 30d 14hFri 27 Nov, 14:55 UTC
  5. 36d 18hThu 3 Dec, 19:00 UTCFW
  6. 44d 14hFri 11 Dec, 14:55 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:55 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustMates | 2x | Biweekly | Events | Kits | JUST WIPED, and is it online now?

Right now, RustMates | 2x | Biweekly | Events | Kits | JUST WIPED is recorded as online. Counted from its reported uptime, the last restart was about 16 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustMates | 2x | Biweekly | Events | Kits | JUST WIPED show?

10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 116,656 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,453 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RustMates | 2x | Biweekly | Events | Kits | JUST WIPED hosted?

In Europe RustMates | 2x | Biweekly | Events | Kits | JUST WIPED lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 145.239.0.53:28025.

On which Rust version is RustMates | 2x | Biweekly | Events | Kits | JUST WIPED running?

On Linux, RustMates | 2x | Biweekly | Events | Kits | JUST WIPED runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RustMates | 2x | Biweekly | Events | Kits | JUST WIPED?

At the last refresh, RustMates | 2x | Biweekly | Events | Kits | JUST WIPED recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 0 players.

In the rankings, which position does RustMates | 2x | Biweekly | Events | Kits | JUST WIPED hold?

Across seven days, player hours give RustMates | 2x | Biweekly | Events | Kits | JUST WIPED #10,988 globally and #2,332 in Europe, a top 49% position among ranked servers. Ranked #522 among quad servers.

Wipe data

What happens on RustMates | 2x | Biweekly | Events | Kits | JUST WIPED on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on RustMates | 2x | Biweekly | Events | Kits | JUST WIPED?

The prediction follows its tag, because too few wipes of RustMates | 2x | Biweekly | Events | Kits | JUST WIPED are on record to confirm the schedule. On Friday 30 October at 14:55 UTC its next wipe is due. The world it runs now was made 25 days 9 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on RustMates | 2x | Biweekly | Events | Kits | JUST WIPED?

RustMates | 2x | Biweekly | Events | Kits | JUST WIPED takes its gather rate from its name: 2x. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for RustMates | 2x | Biweekly | Events | Kits | JUST WIPED?

Size 4,500 with seed 1532180907: that is the procedural map RustMates | 2x | Biweekly | Events | Kits | JUST WIPED runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RustMates | 2x | Biweekly | Events | Kits | JUST WIPED appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustMates | 2x | Biweekly | Events | Kits | JUST WIPED are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 2x.

Which meaning is attached to each tag on RustMates | 2x | Biweekly | Events | Kits | JUST WIPED?

The game's server browser reads these tags from RustMates | 2x | Biweekly | Events | Kits | JUST WIPED: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is RustMates | 2x | Biweekly | Events | Kits | JUST WIPED run?

RustMates | 2x | Biweekly | Events | Kits | JUST WIPED publishes a rustmates.com hostname. 3 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to RustMates | 2x | Biweekly | Events | Kits | JUST WIPED?

In Rust, press F1 and type client.connect 145.239.0.53:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/79HaF6K2gW is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded