StatusLive Servers online11,751 Players67,203 Populated3,396 Wiped · 3 h207 Interval5 min Date29 OCT 2026

DWG RG-S1798Server sheetchecked 11m ago

KZ North Media Classic

Online EU 145.249.248.7:28015 checked 11m ago

weekly wipes vanillaoxide
Connect
Players now 0/ 100 0% full
7-day average3peak 21
Rank#1,798top 8% · #711 in EU
Last wipe9h agoweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
01020304000:0008:0016:0002:0010:0018:00Wiped Thu 29 Oct, 13:47 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on KZ North Media Classic
Fig. 2

Server performance

Server fpsWipe
02040608000:0008:0016:0002:0010:0018:00Wiped Thu 29 Oct, 13:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hThu 12 Nov, 13:47 UTC
  3. 20d 14hThu 19 Nov, 13:47 UTC
  4. 27d 14hThu 26 Nov, 13:47 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 41d 14hThu 10 Dec, 13:47 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:47 UTC9h ago – – running 0
Thu 22 Oct, 13:44 UTC7d ago 9 – – 0
Thu 15 Oct, 13:43 UTC14d ago 9 halved by day 5 7 days 0
Thu 8 Oct, 14:06 UTC21d ago 12 halved by day 4 7 days 1
Thu 1 Oct, 17:47 UTC FW28d ago 13 held half 6.8 days 0
Thu 24 Sep, 13:56 UTC35d ago 23 halved by day 4 7.2 days 2
Thu 17 Sep, 14:07 UTC42d ago 10 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for KZ North Media Classic, and is it up?

At this moment KZ North Media Classic is online. Counted from its reported uptime, the last restart was about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is KZ North Media Classic stable in the figures recorded?

The last 48 hours give an average of 50 server fps and a floor of 49. Counted at its highest: 107,150 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,485 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is KZ North Media Classic hosted?

The EU tag is how KZ North Media Classic lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 145.249.248.7:28015 is its address.

What Rust version is recorded for KZ North Media Classic?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on KZ North Media Classic. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on KZ North Media Classic?

0 of 100 slots on KZ North Media Classic are taken at the latest refresh. Averaged across seven days, the player count is 3, with a peak of 21. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 18 players.

Against other Rust servers, where is KZ North Media Classic placed?

Across seven days, player hours give KZ North Media Classic #1,798 globally and #711 in Europe, a top 8% position among ranked servers.

Schedules

What happens on KZ North Media Classic on the day of a wipe?

The recent wipes averaged a busiest count of 10 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 40% of its recent wipes. In the other cases the crowd was below half by day 4.

On KZ North Media Classic, when do wipes occur?

Wipes at KZ North Media Classic take place every Thursday at 13:47 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 9 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

What settings and rules apply on KZ North Media Classic?

Gather rate for KZ North Media Classic: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Oxide plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for KZ North Media Classic?

KZ North Media Classic runs a procedural map of size 4,250 with seed 1435711922, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does KZ North Media Classic appear among the Rust Graphs lists and filters?

On Rust Graphs, KZ North Media Classic is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on KZ North Media Classic?

The game's server browser reads these tags from KZ North Media Classic: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to KZ North Media Classic?

In Rust, press F1 and type client.connect 145.249.248.7:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/WnsBFwGmNd is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded