DWG RG-S15341Server sheetchecked 13m ago
gameserver.cals-tech.net
Online 145.40.189.174:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:44 UTC25d ago | 1 | – | running | 0 |
| Tue 29 Sep, 12:02 UTC30d ago | 1 | halved by day 1 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for gameserver.cals-tech.net, and is it up?
At this moment gameserver.cals-tech.net is online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for gameserver.cals-tech.net?
There is no region published by gameserver.cals-tech.net. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 145.40.189.174:28015 is its address.
What Rust version is recorded for gameserver.cals-tech.net?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on gameserver.cals-tech.net. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for gameserver.cals-tech.net?
At the last refresh, gameserver.cals-tech.net recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is gameserver.cals-tech.net placed?
Over the last seven days, gameserver.cals-tech.net records #15,341 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on gameserver.cals-tech.net on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for gameserver.cals-tech.net?
Too few wipes are on record for gameserver.cals-tech.net to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 19 hours ago the current world was made.
Settings
Which rules and settings are recorded for gameserver.cals-tech.net?
The name of gameserver.cals-tech.net records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has gameserver.cals-tech.net loaded?
A procedural map, generated by the game, is what gameserver.cals-tech.net runs.
Filters
Where does gameserver.cals-tech.net appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry gameserver.cals-tech.net are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On gameserver.cals-tech.net, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags gameserver.cals-tech.net publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join gameserver.cals-tech.net?
Connect with client.connect 145.40.189.174:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.