StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S15375Server sheetchecked 15d ago

TEST

Offline 146.158.112.203:28015 checked 15d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,375top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:20 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
445 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
273 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
40 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
82 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
103 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TEST, and is it up?

The current state of TEST is offline, with the last sighting 15 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

What location is recorded for TEST?

No region is published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 146.158.112.203:28015 is its address.

On which Rust version is TEST running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on TEST. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for TEST?

TEST is not responding at the latest refresh; the last record of it online is 15 days 11 hours ago.

In the rankings, which position does TEST hold?

Player hours over seven days place TEST at #15,375, within the top 71% of ranked servers.

Wipe data

On TEST, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for TEST?

Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 15 days 12 hours ago.

Settings

Which settings does TEST run, and what rules?

No gather rate is stated in the name of TEST. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TEST played?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

On Rust Graphs, which lists and filters contain TEST?

On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is TEST joined?

Connect with client.connect 146.158.112.203:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded