DWG RG-S15962Server sheetchecked 24d ago
4Netplayers RustWorld
Offline 146.59.0.52:24900 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:35 UTC24d ago | 0 | – | running | 0 |
| Sun 20 Sep, 19:45 UTC38d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4Netplayers RustWorld online, and what uptime has been recorded?
4Netplayers RustWorld is offline at this moment; 24 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is 4Netplayers RustWorld hosted?
No region is published by 4Netplayers RustWorld. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 146.59.0.52:24900.
On which Rust version is 4Netplayers RustWorld running?
Rust network protocol 2634 and build 166652 on Linux: that is what 4Netplayers RustWorld runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for 4Netplayers RustWorld?
The latest refresh records 4Netplayers RustWorld as offline, last seen 24 days ago.
In the rankings, which position does 4Netplayers RustWorld hold?
Over the last seven days, 4Netplayers RustWorld records #15,962 for player hours: the top 71% of all ranked servers.
Wipe times
What happens on 4Netplayers RustWorld on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
On 4Netplayers RustWorld, when do wipes occur?
Too few wipes are on record for 4Netplayers RustWorld to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 13 hours ago the current world was made.
Settings
Which settings does 4Netplayers RustWorld run, and what rules?
Gather rate for 4Netplayers RustWorld: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is 4Netplayers RustWorld played?
Seed 1234567890 and size 3,500 define the procedural map 4Netplayers RustWorld generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does 4Netplayers RustWorld appear among the Rust Graphs lists and filters?
On Rust Graphs, 4Netplayers RustWorld is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On 4Netplayers RustWorld, what is meant by each tag?
Tags published by 4Netplayers RustWorld, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join 4Netplayers RustWorld?
Enter client.connect 146.59.0.52:24900 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.