DWG RG-S15863Server sheetchecked 19d ago
Firevalley
Offline 146.59.46.52:25600 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Firevalley online, and what uptime has been recorded?
Last seen 19 days 13 hours ago; right now Firevalley is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.
In which location is Firevalley hosted?
No region is published by Firevalley. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 146.59.46.52:25600.
What Rust version is recorded for Firevalley?
On Linux, Firevalley runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Firevalley?
No response from Firevalley; the server was last seen 19 days 13 hours ago.
What rank has been recorded for Firevalley?
Within the top 72% of all ranked servers: Firevalley at #15,863 for player hours, seven days recorded.
Schedules
On Firevalley, when do wipes occur?
Firevalley's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 21 days 10 hours ago.
Settings
Which rules and settings are recorded for Firevalley?
Gather rate for Firevalley: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Firevalley loaded?
Firevalley runs a procedural map, which the game generates.
Tags
Where does Firevalley appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Firevalley: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Firevalley, what is meant by each tag?
Tags published by Firevalley, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Firevalley joined?
In Rust, press F1 and type client.connect 146.59.46.52:25600 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp200
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.