DWG RG-S15962Server sheetchecked 23d ago
Name of Server as Shown on the Client Server List
Offline 146.70.116.174:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #649 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this moment; 23 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
In which location is Name of Server as Shown on the Client Server List hosted?
There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 146.70.116.174:28015.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
The platform is Windows and the version is Rust network protocol 2633 and build 162929 on Name of Server as Shown on the Client Server List. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 23 days 21 hours ago.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Within the top 71% of all ranked servers: Name of Server as Shown on the Client Server List at #15,962 for player hours, seven days recorded. Within the quad group it places #649.
Wipe data
Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 16 hours ago the current world was made.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. A group tops out at 4 players (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.
What is the map for Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Tags
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?
gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): 10 player slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Name of Server as Shown on the Client Server List?
Connect with client.connect 146.70.116.174:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4
Game
gmsoftcore
mp10
ts4
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.