StatusLive Servers online11,786 Players66,925 Populated3,511 Wiped · 3 h190 Interval5 min Date29 OCT 2026

DWG RG-S16970Server sheetchecked 30d ago

Name of Server as Shown on the Client Server List

Offline 146.70.189.69:28015 checked 30d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,970top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
541 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
387 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
50 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
165 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Last seen 30 days 19 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 28 September 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 146.70.189.69:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Name of Server as Shown on the Client Server List. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 30 days 19 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Within the top 71% of all ranked servers: Name of Server as Shown on the Client Server List at #16,970 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 55 days 18 hours ago.

Settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Name of Server as Shown on the Client Server List?

Connect with client.connect 146.70.189.69:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded