DWG RG-S11528Server sheetchecked 4d ago
RustServer1 | Local Vanilla
Offline 146.70.192.172:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:20 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RustServer1 | Local Vanilla, and is it up?
The current state of RustServer1 | Local Vanilla is offline, with the last sighting 4 days 21 hours ago. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.
What location is recorded for RustServer1 | Local Vanilla?
No region is published by RustServer1 | Local Vanilla. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 146.70.192.172:28015.
On which Rust version is RustServer1 | Local Vanilla running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RustServer1 | Local Vanilla. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on RustServer1 | Local Vanilla?
RustServer1 | Local Vanilla is not responding at the latest refresh; the last record of it online is 4 days 21 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for RustServer1 | Local Vanilla?
Player hours over seven days place RustServer1 | Local Vanilla at #11,528, within the top 52% of ranked servers.
Wipe data
What is recorded on RustServer1 | Local Vanilla on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On RustServer1 | Local Vanilla, when do wipes occur?
Too few wipes are on record for RustServer1 | Local Vanilla to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 21 hours ago.
Map and rules
What settings and rules apply on RustServer1 | Local Vanilla?
The name of RustServer1 | Local Vanilla records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain RustServer1 | Local Vanilla?
These Rust Graphs lists include RustServer1 | Local Vanilla: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on RustServer1 | Local Vanilla?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags RustServer1 | Local Vanilla publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join RustServer1 | Local Vanilla?
Enter client.connect 146.70.192.172:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.