StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S15460Server sheetchecked 36d ago

Name of Server as Shown on the Client Server List

Offline 146.70.199.243:28015 checked 36d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,460top 67%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
175 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
178 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
346 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 36 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 22 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 146.70.199.243:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2633 and build 165217 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 36 days 21 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Within the top 67% of all ranked servers: Name of Server as Shown on the Client Server List at #15,460 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 55 days 20 hours ago.

Settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Name of Server as Shown on the Client Server List?

Enter client.connect 146.70.199.243:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded