StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S15078Server sheetchecked 45d ago

Forcerecon

Offline 147.135.31.89:60422 checked 45d ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,078no region published
Last wipe56d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Forcerecon
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Forcerecon, and is it up?

Forcerecon is offline at this moment; 45 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Forcerecon hosted?

No region is published by Forcerecon. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 147.135.31.89:60422 is its address.

What Rust version is recorded for Forcerecon?

Rust network protocol 2632 and build 160556 on Linux: that is what Forcerecon runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Forcerecon?

The latest refresh records Forcerecon as offline, last seen 45 days 1 hours ago.

Against other Rust servers, where is Forcerecon placed?

Player hours over seven days place Forcerecon at #15,078, within the top – of ranked servers.

Wipe times

Which times and days are wipes plotted at on Forcerecon?

Estimated from the force wipe is when Forcerecon's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 56 days 17 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on Forcerecon?

Gather rate for Forcerecon: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Forcerecon?

Forcerecon runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Forcerecon?

On Rust Graphs, Forcerecon is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Forcerecon, what is meant by each tag?

Tags published by Forcerecon, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): 160556 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Forcerecon joined?

In Rust, press F1 and type client.connect 147.135.31.89:60422 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,^m,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build 160556 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded