StatusLive Servers online11,750 Players60,289 Populated3,494 Wiped · 3 h127 Interval5 min Date27 OCT 2026

DWG RG-S14550Server sheetchecked 44d ago

Local Test Server

Offline 147.92.98.181:28015 checked 44d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,550no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Test Server, and is it up?

Local Test Server is offline at this moment; 44 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Local Test Server hosted?

A region is not published by Local Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 147.92.98.181:28015 is its address.

On which Rust version is Local Test Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on Local Test Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Local Test Server?

No response from Local Test Server; the server was last seen 44 days 5 hours ago.

In the rankings, which position does Local Test Server hold?

Player hours over seven days place Local Test Server at #14,550, within the top – of ranked servers.

Wipe times

On Local Test Server, when do wipes occur?

The record of Local Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 49 days 21 hours ago.

Rules and settings

Which rules and settings are recorded for Local Test Server?

The name of Local Test Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Local Test Server loaded?

A procedural map, generated by the game, is what Local Test Server runs.

Tags

On Rust Graphs, which lists and filters contain Local Test Server?

The Rust Graphs lists that carry Local Test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Local Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Local Test Server?

In Rust, press F1 and type client.connect 147.92.98.181:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded