DWG RG-S3998Server sheetchecked 12m ago
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Online 147.93.162.142:28415 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:52 UTC7h ago | – | – | running | 0 |
| Tue 27 Oct, 18:47 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 19:08 UTC2d ago | – | – | – | 1 |
| Wed 21 Oct, 19:09 UTC7d ago | 5 | halved by day 2 | 5 days | 0 |
| Sat 10 Oct, 12:35 UTC18d ago | 2 | held half | 11.3 days | 1 |
| Fri 9 Oct, 20:14 UTC19d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online, and what uptime has been recorded?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is up at this moment. The uptime it reports puts the last restart at about 3 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 9 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop show?
The last 48 hours give an average of 58 server fps and a floor of 7. Counted at its highest: 100,543 entities, buildings, deployables and the rest of the world included. 3,659 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Europe is where the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 147.93.162.142:28415.
What Rust version is recorded for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Rust network protocol 2635 and build 168909 on Windows: that is what [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
At the last refresh, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop recorded 1 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 5. The 48-hour peak falls at 21:00 UTC, averaging 1 players.
Against other Rust servers, where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop placed?
Player hours over seven days place [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #3,998, within the top 18% of ranked servers.
Wipe data
On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, what does the data show for wipe day?
The recent wipes averaged a busiest count of 3 players. 23 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.
On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, when do wipes occur?
Once a month, with the force wipe, is when [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 7 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Gather rate for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
Which map has [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop loaded?
Size 4,000 with seed 932265098: that is the procedural map [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
On Rust Graphs, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, what is meant by each tag?
The game's server browser reads these tags from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop joined?
Enter client.connect 147.93.162.142:28415 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
