StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S5232Server sheetchecked 10m ago

Pine Hosting - Rust Server

Online EU 148.113.198.171:28000 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak 4
Rank#5,232top 23% · #1753 in EU
Last wipe16d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

At this moment Pine Hosting - Rust Server is online. Counted from its reported uptime, the last restart was about 22 hours ago. 166 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 19 October 2026.

What does the recorded performance of Pine Hosting - Rust Server show?

Average server fps over the last 48 hours is 19; the lowest was 5. Counted at its highest: 105,373 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,480 MB. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 148.113.198.171:28000.

What Rust version is recorded for Pine Hosting - Rust Server?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Pine Hosting - Rust Server?

1 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 4. The 48-hour peak falls at 00:00 UTC, averaging 4 players.

What rank has been recorded for Pine Hosting - Rust Server?

Across seven days, player hours give Pine Hosting - Rust Server #5,232 globally and #1,753 in Europe, a top 23% position among ranked servers.

Wipe data

What wipe schedule has been recorded for Pine Hosting - Rust Server?

Estimated from the force wipe is when Pine Hosting - Rust Server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 16 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on Pine Hosting - Rust Server?

Gather rate for Pine Hosting - Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 4,250 with seed 99, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Pine Hosting - Rust Server, what is meant by each tag?

Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Pine Hosting - Rust Server joined?

In Rust, press F1 and type client.connect 148.113.198.171:28000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded